

This happens by Resolume API's limitations (actually, FFGL SDK limitations).
#RESOLUME ARENA 5 STOPS WORKING FOR WINDOWS 10#
The build was done for Windows 10 圆4 and it works fine in Resolume Arena 7. DownloadĬheck at Releases for a zip containing a Readme + youtube-dl + dll. The known bugs are at some specific situations and are not critical.


I can mix some videos at the same time without problems. At the moment, this project is only a proof of concept that works on my machine, and that is enough for me. The plugin has some known bugs because is an alpha version. The video is loaded and every frame is displayed as a texture in the OpenGL context exposed by Resolume. The implementation is done with C++ using the libavcodec (ffmpeg libraries) and the tool youtube-dl. This plugin enables the posiblity of mixing YouTube videos directly from the Resolume Arena, without using an external player and an interface like NDI or Spout.
